Spyder Sonix

Features:
Semi-Auto Action, Power Feed, 45 Grip with Rubber Grip Cover, Gas-Through Fore Grip, 2nd Generation Venturi Bolt, Bottom-Line Set up, Anti-Double Feed, Double Trigger, Raised Mini Sight Rail, Low Pressure Chamber, External Velocity Aduster, Aerospace Aluminum Barrel With Muzzle Brake, Filter System, Composite Trigger Frame, Quick Disconnect, Field Strippable T-Pin.

Manufacturer Website:
http://www.kingmanusa.com


Ručna radio postaja



Equipment:

Markers:
Paintguns, also called "markers," come in a variety of shapes and styles as you see in this special "paintgun roundup" issue [ed. APG 12/96 issue]. They may be powered by carbon dioxide (CO2), nitrogen (N2) or compressed air. Many have power systems that use large refillable cylinders called "tanks" or "bottles" that give hundreds of shots before needing to be refilled. Some use small 12 gram CO2 powerlets as their power source, each powerlet being good for 15 to 30 shots.

With pump-action paintguns (pumpguns), each time you want to shoot a paintball you first cock the paintgun by using a pump, then you squeeze the trigger to shoot the paintball; you must recock the paintgun before you can shoot again. Stockguns, using 12-grams, have the most basic pumpgun configuration (though they are becoming ever-more high-tech within the constraints of the configuration) and stock gun play is in a class of its own.

With semi-automatic paintguns, the first time you want to shoot you must cock the paintgun (usually by pulling back a cocking knob or handle), but after you shoot the first paintball the paintgun's action will recock the paintgun for you; you simply squeeze the trigger each time you want to shoot a paintball.

With a full-auto paintgun, when you squeeze the trigger for the first time, the 'gun will begin to shoot paintballs and will keep on shooting paintballs as long as you keep squeezing the trigger; when you release the trigger, the 'gun will stop shooting.

Paintguns range from simple to sophisticated, but what they all share in common is a limitation on their power and range. The international safety limit on the speed (measured in feet per second, "FPS") at which a paintgun shoots a paintball is 300 fps. A chronograph is used to test for speed limits, and all paintguns can be adjusted to shoot under the speed limit. A paintgun's range is limited, too; even shooting 300 fps, at maximum elevation with barrel pointed up into the air, a paintgun can lob a paintball only about 50 yards.

Paintball club Dalmatia use two types of markers:
- Spyder Sonoix
- Pirahna BL


       


Mask:
Paintball goggles are specifically designed for paintball. No other goggles have been tested to withstand the impact of a paintball. This is the most important piece of equipment of a paintball player. Paintball goggles will not only protect your eyes; but your face, ears, and forehead. Paintball goggles are mainly made of a semi-ridged plastic with a single Lexan lens. They also give good to excellent field of vision and come in different sizes for kids and adults. The goggles may also be purchases with an anti-fog lens called a "thermal lens". This is because it has two panes of Lexan as well as an anti-fog coating on the inner lens.
   

Aditional equipment:
      

Paintballs:
A paintball is a round, thin-skinned gelatin capsule with colored liquid inside it. Paintballs are similar to large round vitamin capsules or bath oil beads. The fill inside paintballs is non-toxic, non-caustic, water-soluable and biodegradable. It rinses out of clothing and off skin with mild soap and water.
Paintballs come in a rainbow of bright colors: blue, pink, white, orange, yellow and more. When a paintball tags a player, the thin gelatin skin splits open, and the liquid inside leaves a bright "paint" mark. A player who is marked is eliminated from the game.
      

Radio stations:
Radio stations helps players to improve paintball game, strategy and fun.

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© 2003. Paintball Klub Dalmacija